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Solidity 0.6.x features: try/catch statement

n70products by n70products
February 16, 2025
in Ethereum
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Solidity 0.6.x features: try/catch statement
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The try/catch syntax introduced in 0.6.0 is arguably the most important leap in error dealing with capabilities in Solidity, since motive strings for revert and require had been launched in v0.4.22. Each strive and catch have been reserved key phrases since v0.5.9 and now we will use them to deal with failures in exterior operate calls with out rolling again the whole transaction (state adjustments within the referred to as operate are nonetheless rolled again, however the ones within the calling operate are usually not).

We’re shifting one step away from the purist “all-or-nothing” method in a transaction lifecycle, which falls wanting sensible behaviour we regularly need.

Dealing with exterior name failures

The strive/catch assertion permits you to react on failed exterior calls and contract creation calls, so you can’t use it for inside operate calls. Notice that to wrap a public operate name inside the identical contract with strive/catch, it may be made exterior by calling the operate with this..

The instance under demonstrates how strive/catch is utilized in a manufacturing facility sample the place contract creation may fail. The next CharitySplitter contract requires a compulsory tackle property _owner in its constructor.

pragma solidity ^0.6.1;

contract CharitySplitter {
    tackle public proprietor;
    constructor (tackle _owner) public {
        require(_owner != tackle(0), "no-owner-provided");
        proprietor = _owner;
    }
}

There’s a manufacturing facility contract — CharitySplitterFactory which is used to create and handle cases of CharitySplitter. Within the manufacturing facility we will wrap the new CharitySplitter(charityOwner) in a strive/catch as a failsafe for when that constructor may fail due to an empty charityOwner being handed.

pragma solidity ^0.6.1;
import "./CharitySplitter.sol";
contract CharitySplitterFactory {
    mapping (tackle => CharitySplitter) public charitySplitters;
    uint public errorCount;
    occasion ErrorHandled(string motive);
    occasion ErrorNotHandled(bytes motive);
    operate createCharitySplitter(tackle charityOwner) public {
        strive new CharitySplitter(charityOwner)
            returns (CharitySplitter newCharitySplitter)
        {
            charitySplitters[msg.sender] = newCharitySplitter;
        } catch {
            errorCount++;
        }
    }
}

Notice that with strive/catch, solely exceptions occurring contained in the exterior name itself are caught. Errors contained in the expression are usually not caught, for instance if the enter parameter for the new CharitySplitter is itself a part of an inside name, any errors it raises won’t be caught. Pattern demonstrating this behaviour is the modified createCharitySplitter operate. Right here the CharitySplitter constructor enter parameter is retrieved dynamically from one other operate — getCharityOwner. If that operate reverts, on this instance with “revert-required-for-testing”, that won’t be caught within the strive/catch assertion.

operate createCharitySplitter(tackle _charityOwner) public {
    strive new CharitySplitter(getCharityOwner(_charityOwner, false))
        returns (CharitySplitter newCharitySplitter)
    {
        charitySplitters[msg.sender] = newCharitySplitter;
    } catch (bytes reminiscence motive) {
        ...
    }
}
operate getCharityOwner(tackle _charityOwner, bool _toPass)
        inside returns (tackle) {
    require(_toPass, "revert-required-for-testing");
    return _charityOwner;
}

Retrieving the error message

We will additional lengthen the strive/catch logic within the createCharitySplitter operate to retrieve the error message if one was emitted by a failing revert or require and emit it in an occasion. There are two methods to realize this:

1. Utilizing catch Error(string reminiscence motive)

operate createCharitySplitter(tackle _charityOwner) public {
    strive new CharitySplitter(_charityOwner) returns (CharitySplitter newCharitySplitter)
    {
        charitySplitters[msg.sender] = newCharitySplitter;
    }
    catch Error(string reminiscence motive)
    {
        errorCount++;
        CharitySplitter newCharitySplitter = new
            CharitySplitter(msg.sender);
        charitySplitters[msg.sender] = newCharitySplitter;
        // Emitting the error in occasion
        emit ErrorHandled(motive);
    }
    catch
    {
        errorCount++;
    }
}

Which emits the next occasion on a failed constructor require error:

CharitySplitterFactory.ErrorHandled(
    motive: 'no-owner-provided' (kind: string)
)

2. Utilizing catch (bytes reminiscence motive)

operate createCharitySplitter(tackle charityOwner) public {
    strive new CharitySplitter(charityOwner)
        returns (CharitySplitter newCharitySplitter)
    {
        charitySplitters[msg.sender] = newCharitySplitter;
    }
    catch (bytes reminiscence motive) {
        errorCount++;
        emit ErrorNotHandled(motive);
    }
}

Which emits the next occasion on a failed constructor require error:

CharitySplitterFactory.ErrorNotHandled(
  motive: hex'08c379a0000000000000000000000000000000000000000000000000000000000000002000000000000000000000000000000000000000000000000000000000000000116e6f2d6f776e65722d70726f7669646564000000000000000000000000000000' (kind: bytes)

The above two strategies for retrieving the error string produce the same end result. The distinction is that the second methodology doesn’t ABI-decode the error string. The benefit of the second methodology is that additionally it is executed if ABI decoding the error string fails or if no motive was offered.

Future plans

There are plans to launch help for error varieties which means we will declare errors in the same technique to occasions permitting us to catch completely different kind of errors, for instance:

catch CustomErrorA(uint data1) { … }
catch CustomErrorB(uint[] reminiscence data2) { … }
catch {}



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